Janese Swanson developed video game software, a website, and an array of toys and gadgets aimed at making technology more accessible to girls. The collection contains approximately six hours of original and reference video footage of Swanson's Innovative Lives Presentation, in which she discussed her background and demonstrated her inventions with her daughter, Jackie. The material also includes a brief interview.
Scope and Contents:
This collection contains six (6) hours of original (BetaCam SP) recordings, six (6) hours of master (BetaCam SP) recordings, and six (6) hours of reference (VHS) copies documenting the life and work of Dr. Janese Swanson, inventor of toys, books, a website, magazine, and software. This video documentation was created on March 25, 1998. The recordings include a presentation by Swanson for the Lemelson Center's Innovative Lives Program. Audience participants are students from Thoreau Middle School (Vienna, Virginia), Options Charter School (Washington, D.C.), Carrollton Elementary School (New Carrollton, Maryland), and Rosa Parks Middle School (Olney, Maryland). The collection also contains a brief interview with Dr. Swanson.
The collection is organized into three series.
Series 1, Original Videos, 1998
Series 2, Master Videos, 1998
Series 3, Reference Videos (viewing copies), 1998
Series 4, Photographs and Slides, 1998
Biographical / Historical:
Janese Swanson, a native of California, was the founder and CEO of Girl Tech (1995), a company created to bring girls into the world of technology. The second of six children, Swanson was raised by her mother after her father died in the Vietnam War. From a young age, Swanson had an interest in technology, often tinkering with household appliances. Building on her experience as a flight attendant and school teacher, Swanson served on the team at Broderbund Software that developed the video game Where in the World Is Carmen Sandiego? She produced Playroom and Treehouse, early learning software, and has developed award-winning curricula, electronic toys, and books that encourage girls to explore technology and inventions. Some of Swanson's toy inventions include the Snoop Stopper Keepsake Box, Me-Mail Message Center, Zap N' Lock Journal, YakBak, and Swap-It Locket. Her publications include Tech Girl's Internet Adventures, Tech Girl's Activity Book, and Girlzine: A Magazine for the Global Girl. Swanson received her Ed.D. in Organization and Leadership Technology in 1997 from the University of San Francisco.
The Jerome and Dorothy Lemelson Center for the Study of Invention and Innovation was founded in 1995 at the Smithsonian Institution's National Museum of American History through a generous gift from the Lemelson Foundation. The Center's mission is to document, interpret, and disseminate information about invention and innovation; to encourage inventive creativity in young people; and to foster an appreciation for the central role invention and innovation play in the history of the United States. The Innovative Lives series brings together museum visitors and, especially, school aged children, and American inventors to discuss inventions and the creative process and to experiment and play with hands-on activities related to each inventor's product. This collection was recorded by the Innovative Lives Program of the Jerome and Dorothy Lemelson Center for the Study of Invention and Innovation.
The collection was transferred to the Archives Center by the Jerome and Dorothy Lemelson Center for the Study of Invention and Innovation in 1998.
Collection is open for research but the original videos are stored off-site and special arrangements must be made to work with it. Contact the Archives Center for information at email@example.com or 202-633-3270.
Collection items available for reproduction, but the Archives Center makes no guarantees concerning intellectual property rights. Archives Center cost-recovery and use fees may apply when requesting reproductions. Copies of oral history releases on file.