Introduction: History and popular culture -- Part I: The popular historian. The public historian, the historian in public ; Popular history in print ; The historian in popular culture -- Part II: Enfranchisement, ownership and consumption: "Amateur" histories. The everyday historical: local history, metal detecting, antiques ; Genealogy: hobby, politics, science ; Digital history: archives, information architecture, encyclopaedias, community websites and search engines -- Part III: Performing and playing history. Historical re-enactment ; Recycling culture and re-enactment/cultural re-enactment ; History games -- Part IV: History on television. Contemporary historical documentary ; Reality history -- Part V: The "historical" as cultural genre. Historical television: classic serial, costume drama and comedy ; Historical film ; Imagined histories: novels, plays and comics -- Part VI: Artefact and interpretation. Museums and physical encounters with the past -- Conclusion: Nostalgia isn't what it used to be
Summary:
'Consuming History' examines how society consumes history and how a reading of this consumption can help us understand popular culture and issues of representation.