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Compiler:
Jerome and Dorothy Lemelson Center for the Study of Invention and Innovation.  Search this
Interviewee:
Alcorn, Allan, 1948-  Search this
Bushnell, Nolan  Search this
Dabney, Samuel Frederick "Ted", 1937-2018  Search this
Daglow, Donald  Search this
Edwards, Daniel  Search this
Graetz, Martin  Search this
Laurel, Brenda  Search this
Piner, Stephen  Search this
Russell, Stephen, 1937-  Search this
Samson, Peter, 1941-  Search this
Saunders, Robert Alan  Search this
Wiitanen, Wayne  Search this
Interviewer:
Weaver, Christopher  Search this
Extent:
45.6 Gigabytes (19 .wav files)
12 Documents (12 .pdf files)
Type:
Collection descriptions
Archival materials
Gigabytes
Documents
Oral history
Video recordings
Born digital
Date:
2017-2018
Summary:
Born-digital audio interviews and transcripts with individuals involved in the early development of video games.
Content Description:
Born-digital audio interviews and transcripts with video game pioneers: Allan Alcorn, Nolan Bushnell, Samuel "Ted" Dabney, Donald Daglow, Daniel Edwards, Martin Graetz, Brenda Laurel, Stephen Piner, Stephen Russell, Peter Samson, Robert Saunders, and Wayne Wiitanen.
Arrangement:
The collection is arranged into two series. Series1: Transcripts, 2017-2018 Series 2: Audio Files, 2017-2018
Historical:
The oral histories in this collection were conducted as part of the Lemelson Center's Video Game Initiative launched in 2017 to preserve first-hand accounts of the invention, development, marketing, and play of video games. The oral histories capture the interviewees recollections, emotions, and other perspectives often missing from written records. The Video Game Initiative is intended to support scholarly and public history research; public engagement with science, engineering, and innovation; and future exhibitions at the National Museum of American History.
Provenance:
Made for the National Museum of American History.
Restrictions:
Collection is open for research. Access and use of born digital audio materials available in the Archives Center reading room.
Rights:
Collection items available for reproduction, but the Archives Center makes no guarantees concerning copyright restrictions. Other intellectual property rights may apply. Archives Center cost-recovery and use fees may apply when requesting reproductions.
Topic:
Video games  Search this
Transcripts  Search this
Genre/Form:
Oral history -- 2010-2020
Video recordings
Born digital
Citation:
Video Game Pioneers Oral History Collection, Archives Center, National Museum of American History
Identifier:
NMAH.AC.1498
See more items in:
Video Game Pioneers Oral History Collection
Archival Repository:
Archives Center, National Museum of American History
GUID:
https://n2t.net/ark:/65665/ep821989bca-6cb1-4a3c-859a-35fa9fb2fcf5
EDAN-URL:
ead_collection:sova-nmah-ac-1498